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µGFX Library 2.9

   (3 reviews)

1 Screenshot

About This File

This is the actual µGFX library - the real deal!

The µGFX library is completely free, without any restrictions, for home, hobby & educational use. Please note that you have to purchase license in order to use µGFX in a commercial project or product. Note that these licenses are very affordable and can be purchased directly through our web store. You can find more information about commercial licenses and the available pricing options here: http://ugfx.org/pricing

You can also access the official Git repository if you like to use Git or make contributions via pull requests: https://git.ugfx.io/ugfx/ugfx


What's New in Version 2.4   See changelog

Released

  • Add missing stm32m3 cpu makefile option. Update doc to match.
  • Added ability to compile ugfx as a single file. Simply compile src/gfx_mk.c
  • Added GFXSINGLEMAKE=yes|no to the ugfx makefile to compile ugfx as a single file.
  • New board STM32F746G-Discovery
  • New gdisp driver STM32LTDC
  • Better support for Raw32 platforms
  • Renaming GFX_NO_OS_INIT to GFX_OS_NO_INIT
  • New demo applications/combo
  • Adding more font metrics (BaselineX and BaselineY)
  • Adding gdispGetStringWidthCount()
  • Implementing widget focusing. See gwinSetFocus() and gwinGetFocus()
  • Adding TextEdit widget
  • Added color to widget style for focused widgets
  • Added GWIN_FOCUS_HIGHLIGHT_WIDTH as an option in the configuration file
  • Added support for CMSIS RTOS
  • Added support for KEIL RTX
  • Replace all references to inline with a reference to GFXINLINE
  • Added config option GFX_NO_INLINE to run off inlining of ugfx functions.
  • Added word-wrapping support for gdispDrawStringBox() and gdispFillStringBox()
  • Fixing issue in touchscreen calibration code
  • Added GFX_OS_PRE_INIT_FUNCTION for early hardware initialization
  • Added label rendering functions that allow to set text justification
  • Fixing GTIMER for high clock rate devices
  • Added GFX_COMPILER_KEIL and GFX_COMPILER_ARMCC macros

User Feedback

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vmoretti

   2 of 2 members found this review helpful 2 / 2 members

Right now I'm trying to understand and evaluate the software. Thanks to all those who are developing and making available to the community for free.

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Dolence

   15 of 17 members found this review helpful 15 / 17 members

This library is state-of-the-art software provinding an easy and fast way to integrate graphic displays to your project. It also provides additional drivers for touchscreens devices. Audio input/output modules are included too. Support is great, through community forum and IRC channel. It's free to use for home and hobby applications and commercial licenses have a great price. uGFX supports the more popular boards, display drivers and operational systems or just bare metal applications. I would recommend this to anyone who needs a high modular and lightweight solution.

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Yosmany

  

Thanks to all the community for provide this for free. Starting to migrate from v2.8. Thanks a lot. Best regards.

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