Jump to content

Recommended Posts

Posted

Is there any ongoing development for general anti-aliasing support for all graphic primitives/operations?

I know that the fonts do support aa-rendering.

Posted

General anti-aliasing is a hard thing. With some displays it is actually impossible. Anti-aliasing requires knowing the surrounding pixel values. If a display has no read back capability this obviously cannot happen. With text anti-aliasing on these types of displays we can still anti-alia but only if we are also filing the background.

So, any general anti-aliasing support will only ever be possible on certain types of display. This is the primary reason it had been low priority for us. There is just so much else to do.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...