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Odroid C1 with Framebuffer


Fabien Comte

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Hello,

I wanted to try uGFX on Odroid C1 with framebuffer but it's not a success as expected.

I modified the files for the right ARM processor (Cortex A5). I built hello world with success (as Raspberry tutorial). When i run it, nothing (application is running but screen remain unchanged). Do i missed something ?

Thank you for your help.

 

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  • 2 weeks later...
  • 2 weeks later...

It works, it was a bad GCC CPU configuration.

For people that build directly on the final target, use this CPU.mk

#
# This file is subject to the terms of the GFX License. If a copy of
# the license was not distributed with this file, you can obtain one at:
#
#             http://ugfx.org/license.html
#
#
# See readme.txt for the make API
#
# Requirements:
#
# NONE
#
# no more flags, let GCC set the right values

 

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