Fabien Comte Posted September 11, 2017 Report Share Posted September 11, 2017 Hello, I wanted to try uGFX on Odroid C1 with framebuffer but it's not a success as expected. I modified the files for the right ARM processor (Cortex A5). I built hello world with success (as Raspberry tutorial). When i run it, nothing (application is running but screen remain unchanged). Do i missed something ? Thank you for your help. Link to comment Share on other sites More sharing options...
Joel Bodenmann Posted September 11, 2017 Report Share Posted September 11, 2017 Hello Fabien & welcome to the µGFX community! The Framebuffer board file prints very verbose error messages to stderr in case of something went wrong. Did you check your stderr for any output? Link to comment Share on other sites More sharing options...
Fabien Comte Posted September 22, 2017 Author Report Share Posted September 22, 2017 (edited) Hello, Thank you, sorry for my late response, i was out for few days. There was no output on console, do you expect something in system log (dmesg) ? I will check that asap. Edited September 22, 2017 by Fabien Comte Link to comment Share on other sites More sharing options...
inmarket Posted September 22, 2017 Report Share Posted September 22, 2017 Redirect stderr to a file. Without that redirection there are all sorts of reasons you might not see the messages. Eg. Program 2> logfile Link to comment Share on other sites More sharing options...
Fabien Comte Posted October 5, 2017 Author Report Share Posted October 5, 2017 On 23/09/2017 at 00:00, inmarket said: Redirect stderr to a file. Without that redirection there are all sorts of reasons you might not see the messages. Eg. Program 2> logfile Hello, Thank you for your help. I'm out of office, i will test tomorrow. Link to comment Share on other sites More sharing options...
Fabien Comte Posted October 7, 2017 Author Report Share Posted October 7, 2017 It works, it was a bad GCC CPU configuration. For people that build directly on the final target, use this CPU.mk # # This file is subject to the terms of the GFX License. If a copy of # the license was not distributed with this file, you can obtain one at: # # http://ugfx.org/license.html # # # See readme.txt for the make API # # Requirements: # # NONE # # no more flags, let GCC set the right values Link to comment Share on other sites More sharing options...
Joel Bodenmann Posted October 7, 2017 Report Share Posted October 7, 2017 Nice, glad to hear that you managed to get it working! Thank you for sharing the solution with us. Link to comment Share on other sites More sharing options...
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