madhu Posted July 28, 2016 Report Posted July 28, 2016 Hi, I'm developing UGFX windows native application using visual studio.I made a demo with multilingual, screen transition and widgets. Everything is working fine except text edit widget. Actually I'm able to write data into text edit widget by using keyboard widget but when I'm resizing (Means while pressing back space in keyboard) I'm getting a exception(Invalid allocation size). seems some problem with gfxRealloc(). But in ubuntu I did not face any problem with text edit widget there it is running smoothly . Please suggest me how to solve this issue.
Joel Bodenmann Posted July 28, 2016 Report Posted July 28, 2016 Can you please create a test-case (smallest possible program) that allows us to reproduce the issue including instructions on how to reproduce it?
madhu Posted August 12, 2016 Author Report Posted August 12, 2016 (edited) Hi, Sorry for the late replay. This problem(Text resizing) I'm facing only in visual studio.Follow the steps to recreate the scenario. 1.Create a project in visual studio. 2.Just add only text edit and key board widgets to the window. 3.compile and try to write something into text edit through keyboard. 4.Try to resize the text by pressing backspace. Edited August 12, 2016 by madhu
Joel Bodenmann Posted August 18, 2016 Report Posted August 18, 2016 Are you 100% sure that this issue only appears in VisualStudio? If not, can you please open a bug report on this? --> https://community.ugfx.io/bug_tracker.html/ugfx-library/
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