chrisjn52 Posted September 24, 2020 Report Share Posted September 24, 2020 It's been some time since I last used the touch routines and I now find that functions have changed and the useful refresher links are now appear broken and a search doesn't reveal any updated resource, eg. broken link to the calibration wiki page with 502 Bad Gateway response? Link Are any updated links available? As an aside, is uGFX V3 going to see the light of day anytime soon or has it been shelved? Link to comment Share on other sites More sharing options...
Joel Bodenmann Posted September 27, 2020 Report Share Posted September 27, 2020 Nice to hear from you again! :) Thank you for bringing the broken links to our attention. We'll look into that the following days. µGFX v3 is still in the works. As back then we have no deadline on it. We prefer quality of quantity. µGFX v2 is still active & being maintained of course. Link to comment Share on other sites More sharing options...
chrisjn52 Posted September 28, 2020 Author Report Share Posted September 28, 2020 Hi Joel, good to hear that things are still progressing on V3, quality over quantity always preferred! I managed to make progress by referring to the touchRawReadings.c example file although I should mention that I had an issue which required further investigation. It turns out that the example code gives incorrect readings when the screen is rotated 180 degrees due to the negative coordinates and the unsigned format used in gprintf. Not an issue for most people and I had initially forgotten that I had rotated the screen. I have also been investigating drawing icon bitmaps from an SD card when using microcontrollers with limited resources, (aka Blue Pill) but so far it only seems practical for very small bitmaps due to the overall red/write time and the inability to cache all bitmaps using gdispImageCache. I am currently considering the effort required to create such icons using the ugfx draw functions.... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now