Jump to content

br64

Members
  • Posts

    5
  • Joined

  • Last visited

Everything posted by br64

  1. Hi All, I am attempting to get the simple uGFX List code example to also show an image. Below is my code, as well as defines added to gfxconf.h. The list is displayed just fine, but no image in the list. Is there something I'm missing? I have defined the following in gfxconf.h: GFX_USE_GDISP GDISP_NEED_IMAGE GWIN_NEED_LIST GWIN_NEED_LIST_IMAGES And here's my code: #include <string.h> #include "gfx.h" static GListener gl; static GHandle ghList1; static gdispImage img1; static void createWidgets(void) { GWidgetInit wi; // Apply some default values for GWIN gwinWidgetClearInit(&wi); wi.customDraw = 0; wi.customParam = 0; wi.customStyle = 0; wi.g.show = FALSE; // Apply the list parameters wi.g.width = 200; wi.g.height = 100; wi.g.y = 10; wi.g.x = 10; wi.text = "List Name"; // Create the actual list ghList1 = gwinListCreate(NULL, &wi, FALSE); } int main(void) { uint16_t i; char item[20]; GEvent *pe; // Initialize the display gfxInit(); // Set the widget defaults gwinSetDefaultFont(gdispOpenFont("UI2")); gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE); gdispClear(White); // Attach the mouse input //gwinAttachMouse(0); // create the widget createWidgets(); // We want to listen for widget events geventListenerInit(&gl); gwinAttachListener(&gl); // Add some items to the list widget for (i = 0; i < 100; i++) { sprintf(item, "Item Nr.: %d", i); gwinListAddItem(ghList1, item, TRUE); } gdispImageOpenFile(&img1, "star16.gif"); gwinListItemSetImage(ghList1, 0, &img1); // Make the list visible gwinSetVisible(ghList1, TRUE); while (1) { // Get an Event pe = geventEventWait(&gl, TIME_INFINITE); } return 0; } Much thanks in advance, br64
  2. I am new to uGFX and currently trying to learn a little about Lists. Trying to gain access to scrolling of the demo list program via keyboard and mouse. I have the demo program from https://wiki.ugfx.io/index.php/List setup, compiling and running in a Win10 environment using gcc. When first setting up the demo program, was getting build errors with the line in main.c... gwinAttachMouse(0). Read elsewhere that was no longer needed, so commented that line and got past the build errors. However, I have not yet figured out how to get access to scrolling the list up/down using my desktop's keyboard or mouse. Any suggestions on how to accomplish this? Thanks in advance for your assistance.
  3. Thanks for your reply. I've also been trying to evaluate UI but having trouble getting anything going with this also. Where might I find info on how to set everything up on a Win10 environment?
  4. Same for me. Any information anyone?
×
×
  • Create New...