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Sting

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  1. I am attempting to add ugfx to an existing project that cross compines a bunch of c++ code to an ARM target. I use the remote system explorer to move the project executable to the target. I thought I would start simple and use the notepad demo just to see if I could build it and I can't see that anything is actually being done. Is there a tutorial or hints for how to do this, or is it not recommended? So far I have changed Eclipse to not use default build command and instead inserted gfx.mk in its place. I also disabled the automatic generation of make files. I added the base directory of ugfx to the eclipse path. 11:47:35 **** Incremental Build of configuration Debug for project TestUgfx **** gfx.mk all 11:47:35 Build Finished (took 62ms) In my project I added the main,c and demo.mk files and modified demo.mk to have GFXLIB point to the head of ugfx and pointed the DEMODIR to my project head. GFXLIB = /usr/local/arm/ugfx_2.5 DEMODIR = /home/ray/Eclipse/brewery/TestUgfx GFXINC += $(DEMODIR) GFXSRC += $(DEMODIR)/main.c I added an environment variable to eclipse GFXLIB that points to the head of ugfx, the same value that is in the demo.mk file. Is there a way to see the progress that gfx.mk is making. I know that this is insufficient to actually build the application, I want to see if I understand and I clearly don't. What am I missing
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