zhuantou215 Posted March 31, 2018 Report Share Posted March 31, 2018 (edited) Edited April 8, 2018 by zhuantou215 Link to comment Share on other sites More sharing options...
Joel Bodenmann Posted March 31, 2018 Report Share Posted March 31, 2018 I have no idea what delay_ms() is but I assume it's a delay function of your underlying system. And in that case it's completely at the wrong place. The function gfxMillisecondsToTicks() is supposed to convert the passed number of milliseconds to the number of ticks. You can find examples of how to do that using the ST CubeHAL here: https://wiki.ugfx.io/index.php/BareMetal#SysTick All other underlying systems (eg. operating systems) already have everything built-in. Link to comment Share on other sites More sharing options...
Joel Bodenmann Posted April 1, 2018 Report Share Posted April 1, 2018 You seriously need to start listening to what we're saying. It seems that you're ignoring everything we say in all your topics. If you're having troubles with the language please have a friend translate it for you. But we definitely can't help you like this. Link to comment Share on other sites More sharing options...
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