Jump to content

ginput_lld_toggle_board


doc_rob

Recommended Posts

I am sorry to bother you again but i have troubles with the toggle driver.

I need an example for chibios and preferably stm32f429 Discovery. My button is on Porta Pad 0 (standard discovery f429). I modified the gwin-widgets example to try the driver but so far no luck. Software just freezes after touch calibration.

This is my ginput_lld_toggle_board.h:

#define GINPUT_TOGGLE_NUM_PORTS			1			// The total number of toggle inputs
#define GINPUT_TOGGLE_CONFIG_ENTRIES	1			// The total number of GToggleConfig entries

#define GINPUT_TOGGLE_SW1			0				// Switch 1


#define GINPUT_TOGGLE_DECLARE_STRUCTURE()											\
	const GToggleConfig GInputToggleConfigTable[GINPUT_TOGGLE_CONFIG_ENTRIES] = {	\
		{GPIOA,								/* Switch 1 and Switch 2 */	            \
			GINPUT_TOGGLE_SW1,											            \
			0,                                                                       \
			PAL_MODE_INPUT},											    	\
	}

and this is my code:

/*
 * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
 * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *    * Redistributions of source code must retain the above copyright
 *      notice, this list of conditions and the following disclaimer.
 *    * Redistributions in binary form must reproduce the above copyright
 *      notice, this list of conditions and the following disclaimer in the
 *      documentation and/or other materials provided with the distribution.
 *    * Neither the name of the <organization> nor the
 *      names of its contributors may be used to endorse or promote products
 *      derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
#include "gfx.h"

/**
 * This demo demonstrates many of the GWIN widgets.
 * On the "Radio" tab try playing with the color radio buttons.
 * On the "Checkbox" tab try playing with the "Disable All" checkbox.
 */

/**
 * The image files must be stored on a GFILE file-system.
 * Use either GFILE_NEED_NATIVEFS or GFILE_NEED_ROMFS (or both).
 *
 * The ROMFS uses the file "romfs_files.h" to describe the set of files in the ROMFS.
 */

/**
 * The code can either use the Tabset control or use Radio buttons set to the Tab style.
 * Change this in your gfxconf.h file by defining GWIN_NEED_TABSET (or not). It is
 * defined by default in this demo.
 */

/* Our custom yellow style */
static const GWidgetStyle YellowWidgetStyle = {
    Yellow,                         // window background
    HTML2COLOR(0x800000),           // focus

    // enabled color set
    {
        HTML2COLOR(0x0000FF),       // text
        HTML2COLOR(0x404040),       // edge
        HTML2COLOR(0xE0E0E0),       // fill
        HTML2COLOR(0x00E000)        // progress - active area
    },

    // disabled color set
    {
        HTML2COLOR(0xC0C0C0),       // text
        HTML2COLOR(0x808080),       // edge
        HTML2COLOR(0xE0E0E0),       // fill
        HTML2COLOR(0xC0E0C0)        // progress - active area
    },

    // pressed color set
    {
        HTML2COLOR(0xFF00FF),       // text
        HTML2COLOR(0x404040),       // edge
        HTML2COLOR(0x808080),       // fill
        HTML2COLOR(0x00E000),       // progress - active area
    }
};

/* The variables we need */
static font_t       font;
static GListener    gl;
static GHandle      ghConsole;
static GTimer       FlashTimer;

#if GWIN_NEED_TABSET
    static GHandle      ghTabset;
#else
    static GHandle      ghTabButtons, ghTabSliders, ghTabCheckboxes, ghTabLabels, ghTabRadios, ghTabLists, ghTabImages, ghTabProgressbar;
#endif
static GHandle      ghPgButtons, ghPgSliders, ghPgCheckboxes, ghPgLabels, ghPgRadios, ghPgLists, ghPgImages, ghPgProgressbars;
static GHandle      ghButton1, ghButton2, ghButton3, ghButton4;
static GHandle      ghSlider1, ghSlider2, ghSlider3, ghSlider4;
static GHandle      ghCheckbox1, ghCheckbox2, ghCheckbox3, ghCheckDisableAll;
static GHandle      ghLabelSlider1, ghLabelSlider2, ghLabelSlider3, ghLabelSlider4, ghLabelRadio1;
static GHandle      ghRadio1, ghRadio2;
static GHandle      ghRadioBlack, ghRadioWhite, ghRadioYellow;
static GHandle      ghList1, ghList2, ghList3, ghList4;
static GHandle      ghImage1;
static GHandle      ghProgressbar1;
static gdispImage   imgYesNo;

/* Some useful macros */
#define ScrWidth            gdispGetWidth()
#define ScrHeight           gdispGetHeight()

#define BUTTON_PADDING      20
#define TAB_HEIGHT          30
#define LABEL_HEIGHT        15
#define BUTTON_WIDTH        50
#define BUTTON_HEIGHT       30
#define LIST_WIDTH          75
#define LIST_HEIGHT         80
#define SLIDER_WIDTH        20
#define CHECKBOX_WIDTH      80
#define CHECKBOX_HEIGHT     20
#define RADIO_WIDTH         50
#define RADIO_HEIGHT        20
#define COLOR_WIDTH         80
#define DISABLEALL_WIDTH    100
#define GROUP_TABS          0
#define GROUP_YESNO         1
#define GROUP_COLORS        2

#if !GWIN_NEED_TABSET
    // Wrap tabs onto the next line if they don't fit.
    static void settabtext(GWidgetInit *pwi, char *txt) {
        if (pwi->g.x >= ScrWidth) {
            pwi->g.x = 0;
            pwi->g.y += pwi->g.height;
        }
        pwi->text = txt;
        pwi->g.width = gdispGetStringWidth(pwi->text, font) + BUTTON_PADDING;
        if (pwi->g.x + pwi->g.width > ScrWidth) {
            pwi->g.x = 0;
            pwi->g.y += pwi->g.height;
        }
    }

    /**
     * Set the visibility of widgets based on which tab is selected.
     */
    static void setTab(GHandle tab) {
        /* Make sure everything is invisible first */
        gwinHide(ghPgButtons);
        gwinHide(ghPgSliders);
        gwinHide(ghPgCheckboxes);
        gwinHide(ghPgLabels);
        gwinHide(ghPgRadios);
        gwinHide(ghPgLists);
        gwinHide(ghPgImages);
        gwinHide(ghPgProgressbars);

        /* Turn on widgets depending on the tab selected */
        if (tab == ghTabButtons)
            gwinShow(ghPgButtons);
        else if (tab == ghTabSliders)
            gwinShow(ghPgSliders);
        else if (tab == ghTabCheckboxes)
            gwinShow(ghPgCheckboxes);
        else if (tab == ghTabLabels)
            gwinShow(ghPgLabels);
        else if (tab == ghTabRadios)
            gwinShow(ghPgRadios);
        else if (tab == ghTabLists)
            gwinShow(ghPgLists);
        else if (tab == ghTabImages)
            gwinShow(ghPgImages);
        else if (tab == ghTabProgressbar)
            gwinShow(ghPgProgressbars);
    }
#endif

// Wrap buttons onto the next line if they don't fit.
static void setbtntext(GWidgetInit *pwi, coord_t maxwidth, char *txt) {
    if (pwi->g.x >= maxwidth) {
        pwi->g.x = 5;
        pwi->g.y += pwi->g.height+1;
    }
    pwi->text = txt;
    pwi->g.width = gdispGetStringWidth(pwi->text, font) + BUTTON_PADDING;
    if (pwi->g.x + pwi->g.width > maxwidth) {
        pwi->g.x = 5;
        pwi->g.y += pwi->g.height+1;
    }
}

/**
 * Create all the widgets.
 * With the exception of the Pages they are all initially visible.
 *
 * This routine is complicated by the fact that we want a dynamic
 * layout so it looks good on small and large displays.
 * It is tested to work on 320x272 as a minimum LCD size.
 */
static void createWidgets(void) {
    GWidgetInit     wi;
    coord_t         border, pagewidth;

    gwinWidgetClearInit(&wi);

    // Calculate page borders based on screen size
    border = ScrWidth < 450 ? 1 : 5;

    // Create the Tabs
    #if GWIN_NEED_TABSET
        wi.g.show = TRUE;
        wi.g.x = border; wi.g.y = 0;
        wi.g.width = ScrWidth - 2*border; wi.g.height = ScrHeight-wi.g.y-border;
        ghTabset            = gwinTabsetCreate(0, &wi, GWIN_TABSET_BORDER);
        ghPgButtons         = gwinTabsetAddTab(ghTabset, "Buttons", FALSE);
        ghPgSliders         = gwinTabsetAddTab(ghTabset, "Sliders", FALSE);
        ghPgCheckboxes      = gwinTabsetAddTab(ghTabset, "Checkbox", FALSE);
        ghPgRadios          = gwinTabsetAddTab(ghTabset, "Radios", FALSE);
        ghPgLists           = gwinTabsetAddTab(ghTabset, "Lists", FALSE);
        ghPgLabels          = gwinTabsetAddTab(ghTabset, "Labels", FALSE);
        ghPgImages          = gwinTabsetAddTab(ghTabset, "Images", FALSE);
        ghPgProgressbars    = gwinTabsetAddTab(ghTabset, "Progressbar", FALSE);

        pagewidth = gwinGetInnerWidth(ghTabset)/2;

        // Console - we apply some special colors before making it visible
        //  We put the console on the tabset itself rather than a tab-page.
        //  This makes it appear on every page :)
        wi.g.parent = ghTabset;
        wi.g.x = pagewidth;
        wi.g.width = pagewidth;
        ghConsole = gwinConsoleCreate(0, &wi.g);
        gwinSetColor(ghConsole, Black);
        gwinSetBgColor(ghConsole, HTML2COLOR(0xF0F0F0));

    #else
        wi.g.show = TRUE; wi.customDraw = gwinRadioDraw_Tab;
        wi.g.height = TAB_HEIGHT; wi.g.y = 0;
        wi.g.x = 0; setbtntext(&wi, ScrWidth, "Buttons");
        ghTabButtons     = gwinRadioCreate(0, &wi, GROUP_TABS);
        wi.g.x += wi.g.width; settabtext(&wi, "Sliders");
        ghTabSliders     = gwinRadioCreate(0, &wi, GROUP_TABS);
        wi.g.x += wi.g.width; settabtext(&wi, "Checkbox");
        ghTabCheckboxes  = gwinRadioCreate(0, &wi, GROUP_TABS);
        wi.g.x += wi.g.width; settabtext(&wi, "Radios");
        ghTabRadios      = gwinRadioCreate(0, &wi, GROUP_TABS);
        wi.g.x += wi.g.width; settabtext(&wi, "Lists");
        ghTabLists       = gwinRadioCreate(0, &wi, GROUP_TABS);
        wi.g.x += wi.g.width; settabtext(&wi, "Labels");
        ghTabLabels      = gwinRadioCreate(0, &wi, GROUP_TABS);
        wi.g.x += wi.g.width; settabtext(&wi, "Images");
        ghTabImages      = gwinRadioCreate(0, &wi, GROUP_TABS);
        wi.g.x += wi.g.width; settabtext(&wi, "Progressbar");
        ghTabProgressbar = gwinRadioCreate(0, &wi, GROUP_TABS);
        wi.g.y += wi.g.height;
        wi.customDraw = 0;

        // Create the Pages
        wi.g.show = FALSE;
        wi.g.x = border; wi.g.y += border;
        wi.g.width = ScrWidth/2 - border; wi.g.height = ScrHeight-wi.g.y-border;
        ghPgButtons         = gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
        ghPgSliders         = gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
        ghPgCheckboxes      = gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
        ghPgRadios          = gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
        ghPgLists           = gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
        ghPgLabels          = gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
        ghPgImages          = gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
        ghPgProgressbars    = gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
        wi.g.show = TRUE;

        // Console - we apply some special colors before making it visible
        wi.g.x = ScrWidth/2+border;
        wi.g.width = ScrWidth/2 - 2*border;
        ghConsole = gwinConsoleCreate(0, &wi.g);
        gwinSetColor(ghConsole, Black);
        gwinSetBgColor(ghConsole, HTML2COLOR(0xF0F0F0));

        pagewidth = gwinGetInnerWidth(ghPgButtons);
    #endif

    // Buttons
    wi.g.parent = ghPgButtons;
    wi.g.width = BUTTON_WIDTH; wi.g.height = BUTTON_HEIGHT; wi.g.y = 5;
    wi.g.x = 5; setbtntext(&wi, pagewidth, "Button 1");
    ghButton1 = gwinButtonCreate(0, &wi);
    wi.g.x += wi.g.width+3; setbtntext(&wi, pagewidth, "Button 2");
    ghButton2 = gwinButtonCreate(0, &wi);
    wi.g.x += wi.g.width+3; setbtntext(&wi, pagewidth, "Button 3");
    ghButton3 = gwinButtonCreate(0, &wi);
    wi.g.x += wi.g.width+3; setbtntext(&wi, pagewidth, "Button 4");
    ghButton4 = gwinButtonCreate(0, &wi);

    // Horizontal Sliders
    wi.g.parent = ghPgSliders;
    wi.g.width = pagewidth - 10; wi.g.height = SLIDER_WIDTH;
    wi.g.x = 5; wi.g.y = 5; wi.text = "S1";
    ghSlider1 = gwinSliderCreate(0, &wi);
    gwinSliderSetPosition(ghSlider1, 33);
    wi.g.y += wi.g.height + 1; wi.text = "S2";
    ghSlider2 = gwinSliderCreate(0, &wi);
    gwinSliderSetPosition(ghSlider2, 86);

    // Vertical Sliders
    wi.g.y += wi.g.height + 5;
    wi.g.width = SLIDER_WIDTH; wi.g.height = gwinGetInnerHeight(ghPgSliders) - 5 - wi.g.y;
    wi.g.x = 5; wi.text = "S3";
    ghSlider3 = gwinSliderCreate(0, &wi);
    gwinSliderSetPosition(ghSlider3, 13);
    wi.g.x += wi.g.width+1; wi.text = "S4";
    ghSlider4 = gwinSliderCreate(0, &wi);
    gwinSliderSetPosition(ghSlider4, 76);

    // Checkboxes - for the 2nd and 3rd checkbox we apply special drawing before making it visible
    wi.g.parent = ghPgCheckboxes;
    wi.g.width = CHECKBOX_WIDTH; wi.g.height = CHECKBOX_HEIGHT; wi.g.x = 5;
    wi.g.y = 5; wi.text = "C1";
    ghCheckbox1 = gwinCheckboxCreate(0, &wi);
    wi.customDraw = gwinCheckboxDraw_CheckOnRight;
    wi.g.y += wi.g.height+1; wi.text = "C2";
    ghCheckbox2 = gwinCheckboxCreate(0, &wi);
    wi.customDraw = gwinCheckboxDraw_Button;
    wi.g.y += wi.g.height+1; wi.text = "C3"; wi.g.width = BUTTON_WIDTH; wi.g.height = BUTTON_HEIGHT;
    ghCheckbox3 = gwinCheckboxCreate(0, &wi);
    wi.g.y += wi.g.height+1; wi.text = "Disable All";
    wi.customDraw = 0; wi.g.width = DISABLEALL_WIDTH; wi.g.height = CHECKBOX_HEIGHT;
    ghCheckDisableAll = gwinCheckboxCreate(0, &wi);

    // Labels
    wi.g.parent = ghPgLabels;
    wi.g.width = pagewidth-10;  wi.g.height = LABEL_HEIGHT;
    wi.g.x = wi.g.y = 5; wi.text = "N/A";
    ghLabelSlider1 = gwinLabelCreate(0, &wi);
    gwinLabelSetAttribute(ghLabelSlider1, 100, "Slider 1:");
    wi.g.y += LABEL_HEIGHT + 2;
    ghLabelSlider2 = gwinLabelCreate(0, &wi);
    gwinLabelSetAttribute(ghLabelSlider2, 100, "Slider 2:");
    wi.g.y += LABEL_HEIGHT + 2;
    ghLabelSlider3 = gwinLabelCreate(0, &wi);
    gwinLabelSetAttribute(ghLabelSlider3, 100, "Slider 3:");
    wi.g.y += LABEL_HEIGHT + 2;
    ghLabelSlider4 = gwinLabelCreate(0, &wi);
    gwinLabelSetAttribute(ghLabelSlider4, 100, "Slider 4:");
    wi.g.y += LABEL_HEIGHT + 2;
    ghLabelRadio1 = gwinLabelCreate(0, &wi);
    gwinLabelSetAttribute(ghLabelRadio1, 100, "RadioButton 1:");


    // Radio Buttons
    wi.g.parent = ghPgRadios;
    wi.g.width = RADIO_WIDTH; wi.g.height = RADIO_HEIGHT; wi.g.y = 5;
    wi.g.x = 5; wi.text = "Yes";
    ghRadio1 = gwinRadioCreate(0, &wi, GROUP_YESNO);
    wi.g.x += wi.g.width; wi.text = "No"; if (wi.g.x + wi.g.width > pagewidth) { wi.g.x = 5; wi.g.y += RADIO_HEIGHT; }
    ghRadio2 = gwinRadioCreate(0, &wi, GROUP_YESNO);
    gwinRadioPress(ghRadio1);
    wi.g.width = COLOR_WIDTH; wi.g.y += RADIO_HEIGHT+5;
    wi.g.x = 5; wi.text = "Black";
    ghRadioBlack = gwinRadioCreate(0, &wi, GROUP_COLORS);
    wi.g.x += wi.g.width; wi.text = "White"; if (wi.g.x + wi.g.width > pagewidth) { wi.g.x = 5; wi.g.y += RADIO_HEIGHT; }
    ghRadioWhite = gwinRadioCreate(0, &wi, GROUP_COLORS);
    wi.g.x += wi.g.width; wi.text = "Yellow"; if (wi.g.x + wi.g.width > pagewidth) { wi.g.x = 5; wi.g.y += RADIO_HEIGHT; }
    ghRadioYellow = gwinRadioCreate(0, &wi, GROUP_COLORS);
    gwinRadioPress(ghRadioWhite);

    // Lists
    border = pagewidth < 10+2*LIST_WIDTH ? 2 : 5;
    wi.g.parent = ghPgLists;
    wi.g.width = LIST_WIDTH; wi.g.height = LIST_HEIGHT; wi.g.y = border;
    wi.g.x = border; wi.text = "L1";
    ghList1 = gwinListCreate(0, &wi, FALSE);
    gwinListAddItem(ghList1, "Item 0", FALSE);
    gwinListAddItem(ghList1, "Item 1", FALSE);
    gwinListAddItem(ghList1, "Item 2", FALSE);
    gwinListAddItem(ghList1, "Item 3", FALSE);
    gwinListAddItem(ghList1, "Item 4", FALSE);
    gwinListAddItem(ghList1, "Item 5", FALSE);
    gwinListAddItem(ghList1, "Item 6", FALSE);
    gwinListAddItem(ghList1, "Item 7", FALSE);
    gwinListAddItem(ghList1, "Item 8", FALSE);
    gwinListAddItem(ghList1, "Item 9", FALSE);
    gwinListAddItem(ghList1, "Item 10", FALSE);
    gwinListAddItem(ghList1, "Item 11", FALSE);
    gwinListAddItem(ghList1, "Item 12", FALSE);
    gwinListAddItem(ghList1, "Item 13", FALSE);
    wi.text = "L2"; wi.g.x += LIST_WIDTH+border; if (wi.g.x + LIST_WIDTH > pagewidth) { wi.g.x = border; wi.g.y += LIST_HEIGHT+border; }
    ghList2 = gwinListCreate(0, &wi, TRUE);
    gwinListAddItem(ghList2, "Item 0", FALSE);
    gwinListAddItem(ghList2, "Item 1", FALSE);
    gwinListAddItem(ghList2, "Item 2", FALSE);
    gwinListAddItem(ghList2, "Item 3", FALSE);
    gwinListAddItem(ghList2, "Item 4", FALSE);
    gwinListAddItem(ghList2, "Item 5", FALSE);
    gwinListAddItem(ghList2, "Item 6", FALSE);
    gwinListAddItem(ghList2, "Item 7", FALSE);
    gwinListAddItem(ghList2, "Item 8", FALSE);
    gwinListAddItem(ghList2, "Item 9", FALSE);
    gwinListAddItem(ghList2, "Item 10", FALSE);
    gwinListAddItem(ghList2, "Item 11", FALSE);
    gwinListAddItem(ghList2, "Item 12", FALSE);
    gwinListAddItem(ghList2, "Item 13", FALSE);
    wi.text = "L3"; wi.g.x += LIST_WIDTH+border; if (wi.g.x + LIST_WIDTH > pagewidth) { wi.g.x = border; wi.g.y += LIST_HEIGHT+border; }
    ghList3 = gwinListCreate(0, &wi, TRUE);
    gwinListAddItem(ghList3, "Item 0", FALSE);
    gwinListAddItem(ghList3, "Item 1", FALSE);
    gwinListAddItem(ghList3, "Item 2", FALSE);
    gwinListAddItem(ghList3, "Item 3", FALSE);
    gdispImageOpenFile(&imgYesNo, "image_yesno.gif");
    gwinListItemSetImage(ghList3, 1, &imgYesNo);
    gwinListItemSetImage(ghList3, 3, &imgYesNo);
    wi.text = "L4"; wi.g.x += LIST_WIDTH+border; if (wi.g.x + LIST_WIDTH > pagewidth) { wi.g.x = border; wi.g.y += LIST_HEIGHT+border; }
    ghList4 = gwinListCreate(0, &wi, TRUE);
    gwinListAddItem(ghList4, "Item 0", FALSE);
    gwinListAddItem(ghList4, "Item 1", FALSE);
    gwinListAddItem(ghList4, "Item 2", FALSE);
    gwinListAddItem(ghList4, "Item 3", FALSE);
    gwinListAddItem(ghList4, "Item 4", FALSE);
    gwinListAddItem(ghList4, "Item 5", FALSE);
    gwinListAddItem(ghList4, "Item 6", FALSE);
    gwinListAddItem(ghList4, "Item 7", FALSE);
    gwinListAddItem(ghList4, "Item 8", FALSE);
    gwinListAddItem(ghList4, "Item 9", FALSE);
    gwinListAddItem(ghList4, "Item 10", FALSE);
    gwinListAddItem(ghList4, "Item 11", FALSE);
    gwinListAddItem(ghList4, "Item 12", FALSE);
    gwinListAddItem(ghList4, "Item 13", FALSE);
    gwinListSetScroll(ghList4, scrollSmooth);

    // Image
    wi.g.parent = ghPgImages;
    wi.g.x = wi.g.y = 0; wi.g.width = pagewidth; wi.g.height = gwinGetInnerHeight(ghPgImages);
    ghImage1 = gwinImageCreate(0, &wi.g);
    gwinImageOpenFile(ghImage1, "romfs_img_ugfx.gif");

    // Progressbar
    wi.g.parent = ghPgProgressbars;
    wi.g.width = pagewidth-10; wi.g.height = SLIDER_WIDTH; wi.g.y = 5;
    wi.g.x = 5; wi.text = "Progressbar 1";
    ghProgressbar1 = gwinProgressbarCreate(0, &wi);
    gwinProgressbarSetResolution(ghProgressbar1, 10);
}

/**
 * Set the value of the labels
 */
static void setLabels(void) {
    char tmp[20];

    // The sliders
    snprintg(tmp, sizeof(tmp), "%d%%", gwinSliderGetPosition(ghSlider1));
    gwinSetText(ghLabelSlider1, tmp, TRUE);
    snprintg(tmp, sizeof(tmp), "%d%%", gwinSliderGetPosition(ghSlider2));
    gwinSetText(ghLabelSlider2, tmp, TRUE);
    snprintg(tmp, sizeof(tmp), "%d%%", gwinSliderGetPosition(ghSlider3));
    gwinSetText(ghLabelSlider3, tmp, TRUE);
    snprintg(tmp, sizeof(tmp), "%d%%", gwinSliderGetPosition(ghSlider4));
    gwinSetText(ghLabelSlider4, tmp, TRUE);

    // The radio buttons
    if (gwinRadioIsPressed(ghRadio1))
        gwinSetText(ghLabelRadio1, "Yes", TRUE);
    else if (gwinRadioIsPressed(ghRadio2))
        gwinSetText(ghLabelRadio1, "No", TRUE);
}

/**
 * Control the progress bar auto-increment
 */
static void setProgressbar(bool_t onoff) {
    if (onoff)
        gwinProgressbarStart(ghProgressbar1, 500);
    else {
        gwinProgressbarStop(ghProgressbar1);        // Stop the progress bar
        gwinProgressbarReset(ghProgressbar1);
    }
}

/**
 * Set the enabled state of every widget (except the tabs etc)
 */
static void setEnabled(bool_t ena) {
    gwinSetEnabled(ghPgButtons, ena);
    gwinSetEnabled(ghPgSliders, ena);
    gwinSetEnabled(ghPgLabels, ena);
    gwinSetEnabled(ghPgRadios, ena);
    gwinSetEnabled(ghPgLists, ena);
    gwinSetEnabled(ghPgImages, ena);
    gwinSetEnabled(ghPgProgressbars, ena);
    // Checkboxes we need to do individually so we don't disable the checkbox to re-enable everything
    gwinSetEnabled(ghCheckbox1, ena);
    gwinSetEnabled(ghCheckbox2, ena);
    gwinSetEnabled(ghCheckbox3, ena);
    //gwinSetEnabled(ghCheckDisableAll, TRUE);
}

static void FlashOffFn(void *param) {
    (void)  param;

    gwinNoFlash(ghCheckbox3);
}

int main(void) {
    GEvent *            pe;

    // Initialize the display
    gfxInit();

    // Set the widget defaults
    font = gdispOpenFont("*");          // Get the first defined font.
    gwinSetDefaultFont(font);
    gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
    gdispClear(White);

    // Create the gwin windows/widgets
    createWidgets();

    // Assign toggles and dials to specific buttons & sliders etc.
    #if GINPUT_NEED_TOGGLE
        gwinAttachToggle(ghButton1, 0, 0);
        //gwinAttachToggle(ghButton2, 0, 1);
    #endif
    #if GINPUT_NEED_DIAL
        gwinAttachDial(ghSlider1, 0, 0);
        gwinAttachDial(ghSlider3, 0, 1);
    #endif

    // Make the console visible
    gwinShow(ghConsole);
    gwinClear(ghConsole);

    // We want to listen for widget events
    geventListenerInit(&gl);
    gwinAttachListener(&gl);
    gtimerInit(&FlashTimer);

    #if !GWIN_NEED_TABSET
        // Press the Tab we want visible
        gwinRadioPress(ghTabButtons);
    #endif

    while(1) {
        // Get an Event
        pe = geventEventWait(&gl, TIME_INFINITE);

        switch(pe->type) {
        case GEVENT_GWIN_BUTTON:
            gwinPrintf(ghConsole, "Button %s\n", gwinGetText(((GEventGWinButton *)pe)->gwin));
            break;

        case GEVENT_GWIN_SLIDER:
            gwinPrintf(ghConsole, "Slider %s=%d\n", gwinGetText(((GEventGWinSlider *)pe)->gwin), ((GEventGWinSlider *)pe)->position);
            break;

        case GEVENT_GWIN_CHECKBOX:
            gwinPrintf(ghConsole, "Checkbox %s=%s\n", gwinGetText(((GEventGWinCheckbox *)pe)->gwin), ((GEventGWinCheckbox *)pe)->isChecked ? "Checked" : "UnChecked");

            // If it is the Disable All checkbox then do that.
            if (((GEventGWinCheckbox *)pe)->gwin == ghCheckDisableAll) {
                gwinPrintf(ghConsole, "%s All\n", ((GEventGWinCheckbox *)pe)->isChecked ? "Disable" : "Enable");
                setEnabled(!((GEventGWinCheckbox *)pe)->isChecked);

            // If it is the toggle button checkbox start the flash.
            } else if (((GEventGWinCheckbox *)pe)->gwin == ghCheckbox3) {
                gwinFlash(ghCheckbox3);
                gtimerStart(&FlashTimer, FlashOffFn, 0, FALSE, 3000);
            }
            break;

        case GEVENT_GWIN_LIST:
            gwinPrintf(ghConsole, "List %s Item %d %s\n", gwinGetText(((GEventGWinList *)pe)->gwin), ((GEventGWinList *)pe)->item,
                    gwinListItemIsSelected(((GEventGWinList *)pe)->gwin, ((GEventGWinList *)pe)->item) ? "Selected" : "Unselected");
            break;

        case GEVENT_GWIN_RADIO:
            gwinPrintf(ghConsole, "Radio Group %u=%s\n", ((GEventGWinRadio *)pe)->group, gwinGetText(((GEventGWinRadio *)pe)->gwin));

            switch(((GEventGWinRadio *)pe)->group) {
            #if !GWIN_NEED_TABSET
                case GROUP_TABS:

                    // Set control visibility depending on the tab selected
                    setTab(((GEventGWinRadio *)pe)->gwin);

                    // We show the state of some of the GUI elements here
                    setProgressbar(((GEventGWinRadio *)pe)->gwin == ghTabProgressbar);
                    if (((GEventGWinRadio *)pe)->gwin == ghTabLabels)
                        setLabels();
                    break;
            #endif

            case GROUP_COLORS:
                {
                    const GWidgetStyle  *pstyle;

                    gwinPrintf(ghConsole, "Change Color Scheme\n");

                    if (((GEventGWinRadio *)pe)->gwin == ghRadioYellow)
                        pstyle = &YellowWidgetStyle;
                    else if (((GEventGWinRadio *)pe)->gwin == ghRadioBlack)
                        pstyle = &BlackWidgetStyle;
                    else
                        pstyle = &WhiteWidgetStyle;

                    // Clear the screen to the new color
                    gdispClear(pstyle->background);

                    // Update the style on all controls
                    gwinSetDefaultStyle(pstyle, TRUE);
                }
                break;
            }
            break;

        #if GWIN_NEED_TABSET
            case GEVENT_GWIN_TABSET:
                gwinPrintf(ghConsole, "TabPage %u (%s)\n", ((GEventGWinTabset *)pe)->nPage, gwinTabsetGetTitle(((GEventGWinTabset *)pe)->ghPage));

                // We show the state of some of the GUI elements here
                setProgressbar(((GEventGWinTabset *)pe)->ghPage == ghPgProgressbars);
                if (((GEventGWinTabset *)pe)->ghPage == ghPgLabels)
                    setLabels();
                break;
        #endif

        default:
            gwinPrintf(ghConsole, "Unknown %d\n", pe->type);
            break;
        }
    }
    return 0;
}

the only thing i changed was this:

//gwinAttachToggle(ghButton2, 0, 1);

commented out because i have only one button.

I also activated #define GINPUT_NEED_TOGGLE  to TRUE.

It is impossible to get a working example for a board file the one in the board dir is for an atmel SAM7 (which is also the template).

Thank you.

Link to comment
Share on other sites

The SAM7 toggle driver actually uses ChibiOS gpio calls. This should be completely portable to the stmf4 using chibiOS except that the corresponding board file will need to change the pin descriptions.

Usually a hang straight after calibration is an indication that threading is not working. Please make sure the demo runs fine with ginput_need_toggle turned off first.

 

Link to comment
Share on other sites

The demo runs fine without  ginput_need_toggle . I figured out a solution by replacing the calls in ginput_lld_toggle_Pal.c

#include "gfx.h"

#if (GFX_USE_GINPUT && GINPUT_NEED_TOGGLE) /*|| defined(__DOXYGEN__)*/

#include "../../../../src/ginput/ginput_driver_toggle.h"

GINPUT_TOGGLE_DECLARE_STRUCTURE();

void ginput_lld_toggle_init(const GToggleConfig *ptc) {
	//palSetGroupMode(((IOBus *)ptc->id)->portid, ptc->mask, 0, ptc->mode);
  palSetPadMode(GPIOA, 0, PAL_MODE_INPUT);
}

unsigned ginput_lld_toggle_getbits(const GToggleConfig *ptc) {
	//return palReadBus((IOBus *)ptc->id);
  return palReadPad(GPIOA, 0);
}

#endif /* GFX_USE_GINPUT && GINPUT_NEED_TOGGLE */

This works fine.

When i chane it back to original and replace the board file with the template i get errors (AT91C_BASE_PIOA and PIOA_B1_MASK undeclared which is not surprising. So not portable! 

Link to comment
Share on other sites

Also a side question: what should i attach to the toggle to change tabs in a tabset?

Referring to the widget deno i posted above i tried:

gwinAttachToggle(ghButton2, 0, 0); Works fine and activates Button2 on page Buttons.

gwinAttachToggle(ghPgCheckboxes, 0, 0); Does nothing

gwinAttachToggle(ghTabset, 0, 0);Does nothing

gwinAttachToggle(ghTabCheckboxest, 0, 0); Error because GWIN_NEED_TABSET is TRUE

????

I now from other posts that i can attach the toggle to only one button but i can detach it and reattach it to some other button. For now i just want to switch to a different tab.

Thank you.

Link to comment
Share on other sites

Correct. The board file is not portable. The driver is portable but not the board file.

The board file is supposed to be specific to your particular board so it is not surprising that a board file from a different processor won't compiler. The board file is what you should be customising to get the toggle driver working for your board.

Off the top of my head I can't remember if tabsets support toggles. Have a look at the source code and see if the toggle entries are set to anything in the vmt structure initialisation. If it is not supported yet they values will be zero.

Link to comment
Share on other sites

static const gcontainerVMT tabsetVMT = {
	{
		{
			"Tabset",					// The classname
			sizeof(GTabsetObject),		// The object size
			_gcontainerDestroy,			// The destroy routine
			_gcontainerRedraw,			// The redraw routine
			0,							// The after-clear routine
		},
		gwinTabsetDraw_Std,				// The default drawing routine
		#if GINPUT_NEED_MOUSE
			{
				mouseDown,				// Process mouse down event
				0,						// Process mouse up events
				0,						// Process mouse move events
			},
		#endif
		#if GINPUT_NEED_TOGGLE
			{
				0,						// 1 toggle role
				0,						// Assign Toggles
				0,						// Get Toggles
				0,						// Process toggle off events
				0,						// Process toggle on events
			},
		#endif
		#if GINPUT_NEED_DIAL
			{
				0,						// 1 dial roles
				0,						// Assign Dials
				0,						// Get Dials
				0,						// Process dial move events
			},
		#endif
	},
	TabSetBorderSize,					// The size of the left border (mandatory)
	TabSetBorderTop,					// The size of the top border (mandatory)
	TabSetBorderSize,					// The size of the right border (mandatory)
	TabSetBorderSize,					// The size of the bottom border (mandatory)
	0,									// A child has been added (optional)
	0,									// A child has been deleted (optional)
};

Doesn't look like it. :(

I just want to get the next tab to the right for one press of a button. This cant be that hard. I guess i would start with copying the mouseDown function and make a buttonDown function whre i just activate the next window. Problem is i don't know where to put it in the VMT struct (1 toggle roles, Assign Toggles, Get Toggles,....).

Any help is appreciated.

BTW. I am developing a Inductance Tester now with a STM32F103 and a 3.2" LCD.

Features:

  • Tests Power Inductors until saturation
  • Measures Current and Voltage at Inductor
  • Plots data on screen
  • with pen one can point to the maximum allowed current and gets inductance calculated

 

The display is more or less functional.2018-02-19_14_46_56.thumb.jpg.73f868db5db74d45f02e8650f5219748.jpg

When it's done i will share the code.

 

Link to comment
Share on other sites

I did something similar. I don't use the toggle driver, i poll the button status in a thread and if a button is pressed i call this function:

void changeDisp(uint8_t disp){
  switch (disp){
  case 1:
    gwinTabsetSetTab(ghGraphTab);
    gwinGraphDrawAxis(ghGraph);
    break;
  case 2:
    gwinTabsetSetTab(ghConsoleTab);
    break;
  case 3:
    gwinTabsetSetTab(ghFFTTab);
    break;
  }
}

I looks like this:

2018-02-19_20_37_27.jpg

2018-02-19_20_37_33.jpg

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...