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Posted

Ok, additional question: is there any desired pattern for testing if flush operation is completed or should I just test DMA peripheral 'low-levelish' directly inside draw pixel?

Posted

Hi,

I took your forum post (above) out of the topic you posted it in and created a new one as it was getting heavily off-topic.

To your question: There's no high-level API to check whether a flush completed. This is something you'd usually take care of in your low-level driver as you mentioned. If the information is needed in other parts of the application through a high-level interface then using the GDISP Query capabilities is the right way to go (gdispQuery()).

Posted

I prefer to test for the previous operation completion before starting a new operation (eg in gdisp_draw_pixel) rather than testing for completion of the operation before returning.

The reason is simple, doing the test immediately before any new operation allow as much asynchronous operation as possible. The cpu can be preparing for the next drawing operation while the previous operation is still completing.

Posted

I forgotten to ask you to split these two topics :)

Ok, this is exactly the way I am thinking about it. Just wanted to make sure that I am not thinking against design pattern here :)

BTW, In my Eclipse environment I am constantly dealing with ifdef 'misunderstandings' from Indexer :( Everything else is working fine, but this is somehow frustrating and prevents me from creating tutorial. Maybe some other users will have some ideas...

Spectacle.T30628.png.f2260bdce0c9dfafed24b2fa8a26a32d.pngSpectacle.W30628.png.50639a6e53d012c196693110d7aaca2f.png

Posted

This is normal. The µGFX library heavily relies on the preprocessor. There are very complex constructs in there that those lexers are simply not "smart enough" to comprehend. Furthermore, there are some (or many) things that change during the preprocessing stage. There are defines that get changed one or multiple times during the compilation to create static lists and similar.
The sane thing to do is simply disabling the eclipse lexer / interpreter stuff. The compiler is there to tell you when there are issues.

Posted

Sure, it is fine when you need to write a new thing like a widget, but if I want to replicate a solution or understand/debug something visual inspection of inclusions greatly speeds up the process.

The other thing is some of your customers might need to stay along with standards like MISRA C, in this case you will have static code analyzer that checks compliance with allowed subset. (the other thing is if uGFX is anywhere near the subset and if you are interested in this part of market)

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