kengineer Posted April 26, 2017 Report Share Posted April 26, 2017 In the current implementation, during calibration, ugfx will attempt to open 2 calibration fonts. If either of these are missing, they will be replaced with a wildcard font open. In my particular case, this is problematic because I am not including the calibration font types and the wildcard font that gets opened happens to be a user font I've defined that isn't valid for displaying calibration text dialogs. I see two solutions to this: Add #defines to allow user to define calibration fonts 1 & 2 in gfxconf.h Add an api call to allow user to set default calibration fonts at runtime. Link to comment Share on other sites More sharing options...
Joel Bodenmann Posted April 26, 2017 Report Share Posted April 26, 2017 I put this on our ToDo list. I agree that this is something that should be taken care of. Link to comment Share on other sites More sharing options...
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