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Posted

I want to use uGFX as a graphics library for drawing things like lines and rectangles on my ESP32.

I have tried to follow everything in this thread: https://community.ugfx.io/topic/4345-ugfx-port-for-esp32-and-esp-idf

 

But no matter what I try, I always get compilation errors about header files not being found or things being undefined.

I would appreciate if there was an example project or a wiki somewhere about running this on ESP32 microcontrollers.

Thanks!

Posted

Primarily my issue is including the library properly and getting it to compile at all.

I always get missing includes like "FreeRTOS.h" being undefined or various symbols not existing.

So I need help with configuring uGFX as an ESP-IDF component while having it compile.

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