ForTest Posted May 13, 2016 Report Posted May 13, 2016 (edited) Hi I am having trouble viewing more than 2 images in the same screen. I've imported 3 bmp into uGFX studio and generated the header file. The code for load a single BMP is this: GHandle ghImagebox3; wi.g.show = TRUE; wi.g.x = 400; wi.g.y = 150; wi.g.width = 67; wi.g.height = 67; ghImagebox3 = gwinImageCreate(0, &wi.g); gwinImageOpenMemory(ghImagebox3, ico3); It works perfecty until i load 2 BMP Whan i try to open the third i cannot see it on the display I'm absolutely sure that x and y are in a valid area of the screen and there are not others widget on this area. Every ghImageBox element seems to be initialized correctly so i can understand why the image is not visible Suggest? Edited May 13, 2016 by ForTest
inmarket Posted May 13, 2016 Report Posted May 13, 2016 The issue is the maximum number if open GFILE handles. To conserve resources a low limit has been set. You can increase this number in your gfxconf.h file and it should fix your issue. Each open image requires one open GFILE handle.
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