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Posted

Hi guys, I have noticed in the documentation that RAW32 was a port but I have been unable to find any info on its origin. Just for my interest and education can you point me towards any articles? Thanks.

Posted

The RAW32 port is a port we wrote ourselves. It's just a port of the GOS module that allows running on a bare metal 32-bit system. It's not a 3rd-party OS or anything. All it does is implementing the very minimal things required to run the activated/used components of the µGFX library on a 32-bit bare metal system.

There's no documentation available other than the article that explains how to use it: http://wiki.ugfx.org/index.php/BareMetal

You can find the RAW32 implementation in these two files:

  • /src/gos/gos_raw32.h
  • /src/gos/gos_raw32.c

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