chrisjn52 Posted April 15, 2016 Report Posted April 15, 2016 Hi guys, I have noticed in the documentation that RAW32 was a port but I have been unable to find any info on its origin. Just for my interest and education can you point me towards any articles? Thanks.
Joel Bodenmann Posted April 15, 2016 Report Posted April 15, 2016 The RAW32 port is a port we wrote ourselves. It's just a port of the GOS module that allows running on a bare metal 32-bit system. It's not a 3rd-party OS or anything. All it does is implementing the very minimal things required to run the activated/used components of the µGFX library on a 32-bit bare metal system. There's no documentation available other than the article that explains how to use it: http://wiki.ugfx.org/index.php/BareMetal You can find the RAW32 implementation in these two files: /src/gos/gos_raw32.h /src/gos/gos_raw32.c
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