harshavardhan Posted October 15, 2015 Report Share Posted October 15, 2015 Hello, We are in the process of evaluating ugfx graphics library.Can you help us in how to build mcufont source, because in the previous post we saw that there is problem with your online font converter.1) If I have a .ttf font file how to convert to the .h file or .c file using mcufA2) Does there any support for jpg,png image formats or only Bmp & GIF?3) Does ugfx Support for resistive or capacitive touch screens?Please help us providing the infoThanks! Link to comment Share on other sites More sharing options...
Joel Bodenmann Posted October 15, 2015 Report Share Posted October 15, 2015 Hello harshavardhan and welcome to the community!1) We are looking into fixing the issue with the font converter right now. We hope that it will be going in a couple of hours/days again2) Right now uGFX doesn't come with built-in image decoders for JPG and PNG files (because they are heavy (in CPU terms) compared to BMP and GIF and therefore not the first choice for most applications). However, the uGFX library is very modular and you can plug-in your own image decoders.3) uGFX doesn't know the difference between capacitive and resistive touchscreens. That is abstracted behind the touchscreen driver. To actually answer your question: Yes, uGFX can handle both resistive and capcitive touchscreens.~ Tectu Link to comment Share on other sites More sharing options...
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