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Posted

There is currently no example for that ide.

The raw32 port is found in src/gos/gos_raw32.c

Typically you dont need direct access to any particular file like that as you just set the appropriate option in your gfxconf.h file and then hit the build. The gfxconf.h file controls all the bits of source need to be compiled and which can be turned off to save code size.

The is no current table view widget largely because table views are code complex, are low on the priority list and don't generally work well on small screens.

If you would like to implement one we however would love to include it in the main repository .

Posted

I would recommend you downloading the official ST demo for the STM32F429 discovery board and getting that one running. Once you have that demo running it is just a matter of throwing out the ST demo application code and include the uGFX files as the drivers already exist. All you have left to do is writing the actual board files and you can take the STM32F746-Discovery board files as a template as the hardware is very similar.

~ Tectu

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