artem_dmitriev
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Posts posted by artem_dmitriev
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Thank you.It is what i need.
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Hello. Does ugfx has a mechanism for draw primitives,images etc not directly to lcd frame buffer? I'd like to create a vector image in ram,then send created image to the frame buffer.
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Hello. I'd like to draw a scheme on the screen by using of different functions like gdispDrawPixel,gdispDrawLine,gdispDrawCircle etc.
Does ugfx has scale function (coordinate transformation)? I need to scale created image on the screen.
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I use arm-eabi-gcc for compile. Is it ok? Is there a difference between arm-eabi-gcc and arm-none-eabi-gcc?
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Is it necessary to call cyg_scheduler_start before gfxInit ? I call gfxInit in cyg_user_start,but cyg_sheduler_start is called after that now.
void
cyg_start( void )
{
CYG_REPORT_FUNCTION();
CYG_REPORT_FUNCARGVOID();
cyg_prestart();
cyg_package_start();
cyg_user_start();
#ifdef CYGPKG_KERNEL
Cyg_Scheduler::start();
#endif
CYG_REPORT_RETURN();
} // cyg_start()When i try to call cyg_scheduler_start before gfxInit, the program doesn't reach gfxInit().
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For example, i am trying to run GWIN/slider example. Here is the code from main.c
#include "gfx.h"
static GListener gl;
static GHandle ghSlider1, ghSlider2, ghConsole;
static void createWidgets(void) {
GWidgetInit wi;
// Apply some default values for GWIN
gwinWidgetClearInit(&wi);
wi.g.show = TRUE;
// create Slider1
wi.g.y = 10; wi.g.x = 10; wi.g.width = gdispGetWidth()-20; wi.g.height = 20; wi.text = "S1";
ghSlider1 = gwinSliderCreate(0, &wi);
// create Slider2
wi.g.y = 40; wi.g.x = 10; wi.g.width = 20; wi.g.height = gdispGetHeight() - 50; wi.text = "S2";
ghSlider2 = gwinSliderCreate(0, &wi);
// Set slider 2 to return extended events
gwinSliderSendExtendedEvents(ghSlider2, TRUE);
// Some options to try
//gwinSliderSetRange(ghSlider1, 0, 70000);
//gwinSliderSetRange(ghSlider2, -4, 4);
//gwinSliderSetRange(ghSlider1, 4, -4);
// Console to display slider events
wi.g.y = 40; wi.g.x = 40; wi.g.width = gdispGetWidth()-50; wi.g.height = gdispGetHeight()-50;
ghConsole = gwinConsoleCreate(0, &wi.g);
}
void cyg_user_start(void){
GEventGWinSlider * pe;
const char * sAction;
// Initialize the display
gfxInit();
// Set the widget defaults
gwinSetDefaultFont(gdispOpenFont("UI2"));
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
gdispClear(White);
// create the widget
createWidgets();
gwinSetColor(ghConsole, Green);
gwinSetBgColor(ghConsole, White);
gwinClear(ghConsole);
// We want to listen for widget events
geventListenerInit(&gl);
gwinAttachListener(&gl);
while(1) {
// Get an Event (assume it is a slider event)
pe = (GEventGWinSlider *)geventEventWait(&gl, TIME_INFINITE);
switch(pe->type) {
case GEVENT_GWIN_SLIDER:
switch(pe->action) {
case GSLIDER_EVENT_SET: sAction = "SET"; break;
case GSLIDER_EVENT_CANCEL: sAction = "CANCEL"; break;
case GSLIDER_EVENT_MOVE: sAction = "MOVE"; break;
case GSLIDER_EVENT_START: sAction = "START"; break;
default: sAction = "????"; break;
}
gwinPrintf(ghConsole, "Slider %s = %d %s\n", gwinGetText(pe->gwin), pe->position, sAction);
break;
default:
// Oops - not a slider event.
break;
}
}
}The program can't reach "switch(pe->type)" line. When i suspend debug session, i see, that an exception occured. For example, the program reach "cyg_posix_exception_handler" with exception number 3. I also noticed that exception occured on line 109 in file packages/kernel/current/src/sync/cnt_sem.cxx
// Allow other threads to run
Cyg_Scheduler::reschedule();Maybe i should run ugfx from thread?
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Hello. I am trying to use ugfx with ecos os on custom board based on stm32f429 controller . I've tried to run examples from GDISP directory,and all works fine.
But when i try to run examples from GWIN an exception happends. I use my own touch driver, but the problem is not in it. Did anybody try to use ecos with ugfx?
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thanks to all
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And another question. I also have to download chibios to build examples? I have never worked with Os. Does a manual exists?
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Hi. I'd like to see how ugfx works on stm32f429 discovery board. But i can't find an example for keil ide. Does anybody help me?
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Hi everyone! i can't understand,where can i find ecos package? And one more question,is it possible to work with ugfx in Client/Server Mode? i want to connect two arm platforms via spi interface (one client, another-server).
STM32F4 DMA2D driver and screen rotation
in Support
Posted
Hello. I'd like to use hardware acceleration in my project. In the gdisp_lld_STM32F429iDiscovery.c there is two functions: gdisp_lld_fill_area and gdisp_lld_blit_area. Does it support screen rotation?