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SJP

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  1. Hey Joel, sorry for the late reply. I worked on it for a bit yesterday and changing the ' GFX_OS_HEAP_SIZE ' property fixed it. I had been to the 'BareMetal' wiki page that you linked couple times, but for some reason, failed to notice the section on memory management. Moving on to getting the touch functionality working. Thank you.
  2. Hey Joel, just wondering if you had the chance to look at the code. Thanks.
  3. I have attached the zip file containing both the project and the gui files generated by uGFX studio. The project is sound activated trigger( allowing varying amounts of delay) for high speed photography purposes. . Thank you for the help. Project_Files.zip
  4. Hi all, I stumbled across uGFX recently and I am trying to get it working on the STM32F7 Discovery board without an RTOS. I have setup the project and have been able to get the widgets displayed on the LCD screen, but I am not seeing all the widgets. Its only showing first three out the six or seven widgets, and when I comment out the section of the code for one of the first three widgets, the next widget in line gets displayed along with the other two. I am using uGFX Studio application to make the sample GUI. The GUI has one container widget which is used as a parent for several widgets and there is one 'radiobutton' widget outside that container. Thank you for the help. GUI.c /******************************************************************************/ /* This file has been generated by the uGFX-Studio */ /* */ /* http://ugfx.org */ /******************************************************************************/ #include "colors.h" #include "widgetstyles.h" #include "gui.h" // GListeners GListener gl; // GHandles GHandle ghContainerPage0; GHandle ghContainer1; GHandle ghCheckbox1; GHandle ghButton2; GHandle ghSlider1; GHandle ghTextedit2; GHandle ghRadiobutton1; GHandle ghSlider2; // Fonts font_t dejavu_sans_16; static void createPagePage0(void) { GWidgetInit wi; gwinWidgetClearInit(&wi); // create container widget: ghContainerPage0 wi.g.show = FALSE; wi.g.x = ; wi.g.y = ; wi.g.width = 480; wi.g.height = 272; wi.g.parent = ; wi.text = "Container"; wi.customDraw = ; wi.customParam = ; wi.customStyle = ; ghContainerPage0 = gwinContainerCreate(, &wi, ); // create container widget: ghContainer1 wi.g.show = TRUE; wi.g.x = 10; wi.g.y = 110; wi.g.width = 450; wi.g.height = 130; wi.g.parent = ghContainerPage0; wi.text = "Container1"; wi.customDraw = gwinContainerDraw_Std; wi.customParam = ; wi.customStyle = ; ghContainer1 = gwinContainerCreate(, &wi, GWIN_CONTAINER_BORDER); // create checkbox widget: ghCheckbox1 wi.g.show = TRUE; wi.g.x = 20; wi.g.y = 40; wi.g.width = 120; wi.g.height = 20; wi.g.parent = ghContainer1; wi.text = "Checkbox1"; wi.customDraw = gwinCheckboxDraw_CheckOnLeft; wi.customParam = ; wi.customStyle = ; ghCheckbox1 = gwinCheckboxCreate(, &wi); gwinCheckboxCheck(ghCheckbox1, FALSE); // create button widget: ghButton2 wi.g.show = TRUE; wi.g.x = 40; wi.g.y = 70; wi.g.width = 120; wi.g.height = 20; wi.g.parent = ghContainer1; wi.text = "Button2"; wi.customDraw = gwinButtonDraw_Normal; wi.customParam = ; wi.customStyle = ; ghButton2 = gwinButtonCreate(, &wi); // create button widget: ghSlider1 wi.g.show = TRUE; wi.g.x = 180; wi.g.y = 20; wi.g.width = 200; wi.g.height = 20; wi.g.parent = ghContainer1; wi.text = "Slider1"; wi.customDraw = gwinSliderDraw_Std; wi.customParam = ; wi.customStyle = ; ghSlider1 = gwinSliderCreate(, &wi); gwinSliderSetRange(ghSlider1, , 100); gwinSliderSetPosition(ghSlider1, 35); gwinSetColor(ghSlider1, black_studio); gwinSetBgColor(ghSlider1, white_studio); // Create textedit widget: ghTextedit2 wi.g.show = TRUE; wi.g.x = 220; wi.g.y = 80; wi.g.width = 120; wi.g.height = 20; wi.g.parent = ghContainer1; wi.text = "TextEdit2"; wi.customDraw = gwinTexteditDefaultDraw; wi.customParam = ; wi.customStyle = ; ghTextedit2 = gwinTexteditCreate(, &wi, ); // create radiobutton widget: ghRadiobutton1 wi.g.show = TRUE; wi.g.x = 80; wi.g.y = 40; wi.g.width = 120; wi.g.height = 20; wi.g.parent = ghContainerPage0; wi.text = "RadioButton1"; wi.customDraw = gwinRadioDraw_Radio; wi.customParam = ; wi.customStyle = ; ghRadiobutton1 = gwinRadioCreate(, &wi, ); gwinSetColor(ghRadiobutton1, black_studio); gwinSetBgColor(ghRadiobutton1, white_studio); gwinRadioPress(ghRadiobutton1); // create button widget: ghSlider2 wi.g.show = TRUE; wi.g.x = ; wi.g.y = ; wi.g.width = 200; wi.g.height = 20; wi.g.parent = ghContainer1; wi.text = "Slider2"; wi.customDraw = gwinSliderDraw_Std; wi.customParam = ; wi.customStyle = ; ghSlider2 = gwinSliderCreate(, &wi); gwinSliderSetRange(ghSlider2, , 100); gwinSliderSetPosition(ghSlider2, 35); gwinSetColor(ghSlider2, black_studio); gwinSetBgColor(ghSlider2, white_studio); } void guiShowPage(unsigned pageIndex) { // Hide all pages gwinHide(ghContainerPage0); // Show page selected page switch (pageIndex) { case : gwinShow(ghContainerPage0); break; default: break; } } void guiCreate(void) { GWidgetInit wi; // Prepare fonts dejavu_sans_16 = gdispOpenFont("DejaVuSans16"); // Prepare images // GWIN settings gwinWidgetClearInit(&wi); gwinSetDefaultFont(dejavu_sans_16); gwinSetDefaultStyle(&white, FALSE); gwinSetDefaultColor(black_studio); gwinSetDefaultBgColor(white_studio); // Create all the display pages createPagePage0(); // Select the default display page guiShowPage(); } void guiEventLoop(void) { GEvent* pe; while (1) { // Get an event pe = geventEventWait(&gl, ); switch (pe->type) { } } } uGFX config file /** * This file has a different license to the rest of the uGFX system. * You can copy, modify and distribute this file as you see fit. * You do not need to publish your source modifications to this file. * The only thing you are not permitted to do is to relicense it * under a different license. */ /** * Copy this file into your project directory and rename it as gfxconf.h * Edit your copy to turn on the uGFX features you want to use. * The values below are the defaults. * * Only remove the comments from lines where you want to change the * default value. This allows definitions to be included from * driver makefiles when required and provides the best future * compatibility for your project. * * Please use spaces instead of tabs in this file. */ #ifndef _GFXCONF_H #define _GFXCONF_H /////////////////////////////////////////////////////////////////////////// // GOS - One of these must be defined, preferably in your Makefile // /////////////////////////////////////////////////////////////////////////// //#define GFX_USE_OS_CHIBIOS FALSE //#define GFX_USE_OS_FREERTOS FALSE // #define GFX_FREERTOS_USE_TRACE FALSE //#define GFX_USE_OS_CMSIS FALSE //#define GFX_USE_OS_KEIL TRUE //#define GFX_USE_OS_WIN32 FALSE //#define GFX_USE_OS_LINUX FALSE //#define GFX_USE_OS_OSX FALSE //#define GFX_USE_OS_ECOS FALSE //#define GFX_USE_OS_RAWRTOS TRUE #define GFX_USE_OS_RAW32 TRUE // #define INTERRUPTS_OFF() optional_code // #define INTERRUPTS_ON() optional_code // Options that (should where relevant) apply to all operating systems // #define GFX_COMPILER GFX_COMPILER_KEIL // #define GFX_CPU GFX_CPU_CORTEX_M7_FP // #define GFX_CPU_ENDIAN GFX_CPU_ENDIAN_LITTLE // #define GFX_OS_HEAP_SIZE 20480 // #define GFX_OS_NO_INIT TRUE // #define GFX_OS_INIT_NO_WARNING TRUE // #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine // #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine /********************************************************/ /* GDISP stuff */ /********************************************************/ #define GFX_USE_GDISP TRUE #define GDISP_NEED_CONTROL TRUE #define GDISP_NEED_VALIDATION TRUE #define GDISP_NEED_CLIP TRUE #define GDISP_NEED_ARC FALSE #define GDISP_NEED_CONVEX_POLYGON FALSE #define GDISP_NEED_IMAGE FALSE #define GDISP_NEED_STARTUP_LOGO FALSE #define GDISP_NEED_CIRCLE TRUE #define GDISP_NEED_MULTITHREAD TRUE #define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_0 #define GDISP_STARTUP_COLOR White /********************************************************/ /* Font stuff */ /********************************************************/ #define GDISP_NEED_TEXT TRUE #define GDISP_NEED_ANTIALIAS TRUE #define GDISP_NEED_TEXT_KERNING FALSE #define GDISP_NEED_UTF8 FALSE #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA TRUE /********************************************************/ /* GWIN stuff */ /********************************************************/ #define GFX_USE_GWIN TRUE #define GWIN_FOCUS_HIGHLIGHT_WIDTH 0 #define GWIN_NEED_WINDOWMANAGER TRUE #define GWIN_REDRAW_IMMEDIATE TRUE #define GWIN_REDRAW_SINGLEOP TRUE #define GWIN_NEED_WIDGET TRUE #define GWIN_NEED_LABEL TRUE #define GWIN_NEED_CHECKBOX TRUE #define GWIN_NEED_BUTTON TRUE #define GWIN_BUTTON_LAZY_RELEASE FALSE #define GWIN_NEED_RADIO TRUE #define GWIN_NEED_SLIDER TRUE #define GWIN_NEED_LIST TRUE #define GWIN_NEED_LIST_IMAGES FALSE #define GWIN_FLAT_STYLING TRUE #define GWIN_NEED_KEYBOARD TRUE #define GWIN_NEED_TEXTEDIT TRUE #define GWIN_NEED_CONTAINERS TRUE #define GWIN_NEED_CONTAINER TRUE #define GWIN_NEED_FRAME FALSE #define GWIN_NEED_TABSET FALSE /********************************************************/ /* GTIMER stuff */ /********************************************************/ #define GFX_USE_GTIMER TRUE #define GTIMER_THREAD_PRIORITY NORMAL_PRIORITY #define GTIMER_THREAD_WORKAREA_SIZE 2048 /********************************************************/ /* GINPUT stuff */ /********************************************************/ #define GFX_USE_GINPUT TRUE #define GINPUT_NEED_MOUSE TRUE #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE /********************************************************/ /* GEVENT stuff */ /********************************************************/ #define GFX_USE_GEVENT TRUE #define GEVENT_ASSERT_NO_RESOURCE FALSE #define GEVENT_MAXIMUM_SIZE 32 #define GEVENT_MAX_SOURCE_LISTENERS 32 /********************************************************/ /* GEVENT stuff */ /********************************************************/ #define GFX_USE_GQUEUE TRUE #define GQUEUE_NEED_ASYNC TRUE /********************************************************/ /* GFILE stuff */ /********************************************************/ #define GFX_USE_GFILE FALSE #define GFILE_NEED_NATIVEFS FALSE #define GFILE_NEED_ROMFS TRUE #endif /* _GFXCONF_H */
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