Maybe there's a note about this somewhere, but when gwinPrintf-ing accented characters from my custom font to a console, they don't render correctly. gwinSetText works fine for labels.
So for example,
gwinSetText(ghLabel, "é", gFalse); // works
gwinPrintf(ghConsole, "é"); // doesn't work, prints "é"
Is there a way to make this work using the console widget?
Thanks