Jump to content

0xF77E

Members
  • Content Count

    6
  • Joined

  • Last visited

About 0xF77E

  • Rank
    Newbie

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Great thanks Joel. First four is done, but the two last ones totally make sense.
  2. Hi Joel. I'm using serial output. The system is running. No uGFX logo. If I would saw that, that would be a big step further. Anyway, I saw that logo on a virtual LCD and then all that interface I have implemented, so the code is working. Yes, integration is working as I have put the debugging messages into LCD SPI write calls and all of them are invoking properly.
  3. Forgot to say. As you may see, uGFX integration into a project is not an issue, so I literally need to bring up the LCD.
  4. Hey guys ! I'm stucking while bringing up my ILI9488-based LCD: https://www.buydisplay.com/download/manual/ER-TFTM035-6_Datasheet.pdf Here's my codes /* board_ILI9488.h */ /* * This file is subject to the terms of the GFX License. If a copy of * the license was not distributed with this file, you can obtain one at: * * http://ugfx.org/license.html */ #ifndef _GDISP_LLD_BOARD_H #define _GDISP_LLD_BOARD_H /* * * This code has been compiled mostly from the spi_master_example that is included * in the espressif idf under examples/peripherals/spi_master. *
  5. Hello everyone. I may not understand the whole workflow, so please correct me if I'm wrong. The normal workflow using uGFX-Studio as following: we're dragging/dropping the interface pieces and then generating the result codes. My question is about the reverse order: is there's a chance to make a to render on host from the ready codes ? I'm not asking about the generation of the uGFX project from C sources, but just rendering of some codes in order not to flash the target every time I've made a changes in a code. Thanks !
×
×
  • Create New...