Hello!
I'm a newbie on ChibiOS + uGFX. (using Chibios 17.6.3 and uGFX 2.8)
Using an STM32F103RBT6 board with a 2.8" ILI9320 display. So far was able to make it alive and it run quite fast.
When I draw filled rectangles it is working as expected, however when I put text on the screen or just draw pixels, it skipping lines (no threads are running, just initialized os, hal and gfx, code is in main())
Tried everything to solve it myself, checked every line in corresponding board and gdisp_lld files and seems ok for me, tried enable/disable options in gfxconf.h, but no luck.
Attaching the the picture, maybe from the pattern you could advise where should I look (draw a red rectangle which is fine, then start the mandelbrot demo, which skipping lines, you see the remnants of the rectangle)
Please advise!