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leventesen

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  1. Hello, I am using ATmega128A and SSD1963 chips with µGFX library. The maximum fps is 4 when clearing screen with simple background colors with GDISP module. This means that I see the redrawing tear effect. After some experiments I achieved double buffering. Here the details: The Lcd TFT screen resolution 480x272. LCD_Parameters struct is initialized with 480x544 resolution which has double screen size. My program first fills the non visible area, then scrolls to this area by a SSD1963 command, then repeats this. With this hardware supported scrolling mechanism, problem was solved. But, I want to use GWIN module and don't know how to implement this technique for widgets, containers etc. Do you have an idea?
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