Hello,
I am using ATmega128A and SSD1963 chips with µGFX library.
The maximum fps is 4 when clearing screen with simple background colors with GDISP module.
This means that I see the redrawing tear effect.
After some experiments I achieved double buffering.
Here the details:
The Lcd TFT screen resolution 480x272.
LCD_Parameters struct is initialized with 480x544 resolution which has double screen size.
My program first fills the non visible area, then scrolls to this area by a SSD1963 command, then repeats this.
With this hardware supported scrolling mechanism, problem was solved.
But,
I want to use GWIN module and don't know how to implement this technique for widgets, containers etc.
Do you have an idea?