I want to use uGFX as a graphics library for drawing things like lines and rectangles on my ESP32.
I have tried to follow everything in this thread: https://community.ugfx.io/topic/4345-ugfx-port-for-esp32-and-esp-idf
But no matter what I try, I always get compilation errors about header files not being found or things being undefined.
I would appreciate if there was an example project or a wiki somewhere about running this on ESP32 microcontrollers.
Thanks!