Thanks both of you for your fast answers, 1) I'm already using studio version 0.12. 2) Studio is enabling ROMFS - cause I'm including a page with a GIF. 3) Included "#define GFX_EMULATE_MALLOC TRUE" in my gfxconf.h - but got this warning plus the linker failure: #warning "GOS: Cannot emulate malloc as gfxAlloc() internally uses malloc on this platform" 4) I did not define GFX_OS_HEAP_SIZE. Including #define GFX_OS_HEAP_SIZE 20000 in gfxconf.h did the trick - linking is now successful. I have uploaded the requested ZIP for your reference. Here you can also see some graphical artifacts in the preview (I'm using the latest uGFX-library files downloaded from repository): 1) Rounded buttons have problems with the corners (I made the background color white to make it more visible). 2) Blending colors are not implemented for rounded buttons (You know that of course). 3) Blending works on square buttons, but overwrites the upper and the left border of the button. 4) The "DejaVu Sans 32 Anti-aliased" substituting font, used in the design window of studio, is smaller than the real thing. Merry Xmas / Peter test.zip