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GregOlson

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  1. WARNING: I'm a uGFX NOOB. My company is looking at uGFX for a new project. Regarding the drivers in uGFX for touchscreens which is the most stable/mature in the library? What reason(s) do people have for using the different chips available? Does the MCU ADC driver work well? In looking at ginput_mouse.c, it appears that debouncing is taken care of in the MCU ADC driver. Since our target processor has a built in ADC that would be the cheapest option, but we are after the fastest to implement and most reliable solution. We are using a 4-wire resistive touchscreen in our design and cost isn't as much of a concern at the moment. Any input would be much appreciated. Thanks, Greg
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