Hello,
 
	I am working on a STM32F429 Discovery but I have remove the original display  and I have connected a NewHeaven 800x480 display fitted with a HX8264-D02. I use the LTDC interface to drive the screen with 18 bits for the colors and controls signals. The external SDRAM is used for the display memory. The IDE is OpenSTM32.
 
	I have also a flicker problem. I have a test like this: when you touch the screen the software draw a box where you have touch the screen:
 
  while (1)
  {
  /* USER CODE END WHILE */
  /* USER CODE BEGIN 3 */
        gfxSleepMilliseconds(10);
        if (ginputGetMouseStatus(0, &ev))
        {
            if (!(ev.buttons & GMETA_MOUSE_CLICK))
                continue;
            if(DRAW_AREA(ev.x, ev.y))
            {
                        //gdispFillCircle(ev.x, ev.y, PEN_SIZE, BlueBlue);
                        gdispDrawBox(ev.x-10, ev.y-10, 20, 20, BlueBlue);
            }
        }
  }
	What is the best solution to avoid this inesthetic problem. What is not correct in my setting.
 
	I have enough memory but is is possible to work with the two windows of LTDC? I don't see how to do it.
 
	For my target application is not possible to work with pixel map I think.
 
	Thank you very much for your answer.
 
	Best regards
 
	20160611164826[1].MTS