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PhilippeAD

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  1. Hello, I am working on a STM32F429 Discovery but I have remove the original display and I have connected a NewHeaven 800x480 display fitted with a HX8264-D02. I use the LTDC interface to drive the screen with 18 bits for the colors and controls signals. The external SDRAM is used for the display memory. The IDE is OpenSTM32. I have also a flicker problem. I have a test like this: when you touch the screen the software draw a box where you have touch the screen: while (1) { /* USER CODE END WHILE */ /* USER CODE BEGIN 3 */ gfxSleepMilliseconds(10); if (ginputGetMouseStatus(0, &ev)) { if (!(ev.buttons & GMETA_MOUSE_CLICK)) continue; if(DRAW_AREA(ev.x, ev.y)) { //gdispFillCircle(ev.x, ev.y, PEN_SIZE, BlueBlue); gdispDrawBox(ev.x-10, ev.y-10, 20, 20, BlueBlue); } } } What is the best solution to avoid this inesthetic problem. What is not correct in my setting. I have enough memory but is is possible to work with the two windows of LTDC? I don't see how to do it. For my target application is not possible to work with pixel map I think. Thank you very much for your answer. Best regards 20160611164826[1].MTS
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