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aidanhowie

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Posts posted by aidanhowie

  1. Hi,

    I am having a few problems with trying to compile my project when using a font I have converted with the online converter. I am currently designing a Tetris game for one of my university projects with the uGFX library and thought it would be quite cool to implement my own font. I am currently using a stm32f4 discovery board and have been able to use all of the included fonts in the libraries.  The error I received when compiling is: 

    #error The font file is not compatible with this version of mcufont.

    When using my own font I followed the steps from https://wiki.ugfx.io/index.php/Font_rendering#Adding_fonts. The steps I took were:

    1) Downloading the font that I wanted, Ubuntu Title, in *.ttf format.

    2) Converted the font using the online converter. 

    3) Changed the name of the *.c file to userfonts.h and in gfxconfig.h added:

    #define GDISP_NEED_TEXT			TRUE
    #define GDISP_NEED_UTF8			TRUE
    #define GDISP_INCLUDE_USER_FONTS	TRUE

    4) Loaded the font:

    font_t font1; // Load font for ugfx
    font1 = gdispOpenFont("Ubuntu_Title14");

    Does anyone have an idea of how to fix this problem, or is anyone having similar issues with their converted fonts?

     

    Thanks,

    Aidan

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