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harsha

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  1. Hello Team, What we are trying to achieve: We want edit box with selected text like in the below picture. Once if you start typing in the keyboard, It should erase and start showing the typed characters. Does uGFX TextEdit widget supports text selection? If yes could you help us to find how to do that? We have gone through the code we didn't find any that help our requirement.
  2. harsha

    gWinContainer

    So we have container in our application which contains label and image widget. We want to make our container to accept click events. So currently in my code I have geventListenerInit(&gl); gwinAttachListener(&gl); Do I need to attach any source. If yes can you tell me how?? while(1) { pe = geventEventWait(&gl, TIME_INFINITE); switch(pe->type) { case GMETA_MOUSE_CLICK: (what is the type I have to check for) std::cout<<"click"<<std::endl; break; default: break; } }
  3. harsha

    gWinContainer

    Hi Team, Thanks for you quick response on the earlier thread. Just we need to know wether container is clickable or not. If yes can you explain a bit on how to get click events on that. Thanks in advance, Harsha
  4. Hi, I have console window application displaying hello world! built for windows and x11. I am seeing the printing is very slow in x11 app and in windows it is fine. Please tell me is it some thing to do with x11 driver any delay in drawing pixel??
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