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aidanhowie

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  1. Hi, I am having a few problems with trying to compile my project when using a font I have converted with the online converter. I am currently designing a Tetris game for one of my university projects with the uGFX library and thought it would be quite cool to implement my own font. I am currently using a stm32f4 discovery board and have been able to use all of the included fonts in the libraries. The error I received when compiling is: #error The font file is not compatible with this version of mcufont. When using my own font I followed the steps from https://wiki.ugfx.io/index.php/Font_rendering#Adding_fonts. The steps I took were: 1) Downloading the font that I wanted, Ubuntu Title, in *.ttf format. 2) Converted the font using the online converter. 3) Changed the name of the *.c file to userfonts.h and in gfxconfig.h added: #define GDISP_NEED_TEXT TRUE #define GDISP_NEED_UTF8 TRUE #define GDISP_INCLUDE_USER_FONTS TRUE 4) Loaded the font: font_t font1; // Load font for ugfx font1 = gdispOpenFont("Ubuntu_Title14"); Does anyone have an idea of how to fix this problem, or is anyone having similar issues with their converted fonts? Thanks, Aidan
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