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farbenwild

uGFX-Studio on STM32F7 -46Disco

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Hello everyone,

I found thistemplate for the STM32F746G. This works pretty well!

 

Now I want to use uGFX-Studio files on my STM32F7-46Disco Board.
I tried more than seven hours to make that uGFX-Studio code work.
How can I make that code work for compiling with cygwin?

 

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Hello and welcome to the µGFX community!

Glad to hear that you managed to get the template up and running. Don't forget to upgrade the µGFX library directory to the latest master branch from the git repository to have all the latest bug fixes and features.

You need to provide more information: What's not working?
The µGFX-Studio only generates all the application code. You should be able to just copy/paste that into the running project you have and you're all set.

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I prepared my environment and used uGFX-Studio 0.23 to create my layout, copied the content of the folder "output" to the "project" folder, renamed the gui.c to main.c, started compiling with cygwin and get the message:

Compiling main.c
In file included from rendering_functions.h:5:0,
                 from main.c:2:
resources_manager.h:11:2: error: unknown type name 'gdispImage'
  gdispImage* gstudioGetImage(int imageIndex);
  ^
make: *** [../ugfx/tools/gmake_scripts/compiler_gcc.mk:244: .build/obj/main.o] Fehler 1

How can I make the display view my created uGFX-Studio project with my STM32F7?

Thank you in advance!

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