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dragonzhang

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Everything posted by dragonzhang

  1. Hi: Does uGFX have functions similar to messagebox ? When user operation fails, I want to realize the function of prompt box. tks!
  2. I create all the widgets during startup/initialization . ghTabset = gwinTabsetCreate(0, &wi, GWIN_TABSET_BORDER); ghPgSetting = gwinTabsetAddTab(ghTabset, "tab1", FALSE); ghPgVersion = gwinTabsetAddTab(ghTabset, "tab2", FALSE); I want to show tab1 only, tab2 hide. but can`t work use follow code. gwinShow(ghPgSetting); gwinHide(ghPgVersion);
  3. tks! I used Menu sample code! when i create new Widget , label can`t display on lcd. if i mask "gwinLabelSetAttribute(ghLabelLcdBlTime, 100, ""); " ,the label can show . GWidgetInit wi; // Apply some default values for GWIN gwinWidgetClearInit(&wi); wi.g.show = TRUE; // Create the IP label wi.g.width = 200; wi.g.height = 20; wi.g.x = 10, wi.g.y = 100; wi.text = "192.168.1.42"; ghLabelLcdBlTime = gwinLabelCreate(0, &wi); gwinLabelSetAttribute(ghLabelLcdBlTime, 100, "");
  4. hi: my LCD size is 240x320。 when uGFX power on,I created a Widget with only two buttons。 When a user clicks on different buttons, there will be different Widget (full screen). but,I dont`t know how to create a new Widget with a button click event! tks
  5. yes! thank you! I add this line and use GEVENT_KEYBOARD event, the program runs normally! "geventAttachSource(&gl, gwinKeyboardGetEventSource(ghKeyboard), GLISTEN_KEYTRANSITIONS|GLISTEN_KEYUP);"
  6. hi: I used virtual keyboard in textedit, I want to get keyboard event use GEVENT_GWIN_KEYBOARD, but this event isn't come. Can you help me ? some code: pe = geventEventWait(&gl, TIME_INFINITE); ..... case GEVENT_GWIN_KEYBOARD: gwinPrintf(ghConsole, "KEYSTATE: 0x%04X [ %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s]",........
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